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There’s a particular confidence to The Eternal Life of Goldman that’s apparent within minutes of booting up its upcoming Steam Next Fest demo. It doesn’t rush to explain itself, nor does it feel the need to bombard you with spectacle. Instead, it leans on atmosphere, deliberate movement, and a striking hand-drawn aesthetic that immediately separates it from the crowded field of indie platformers.
Visually, the game is absolutely and unapologetically stunning. The art style feels meticulously crafted, with exaggerated character animation and densely detailed environments that bring every screen to life. There’s a slightly grim, storybook darkness to it all, whimsical on the surface, but with something far stranger lurking beneath, almost reminiscent of Disney's meticulous craft when it's at its very best. Animations are fluid without being overly slick, maintaining a tactile, almost crunchy feel that pairs well with the game’s more methodical pacing.

The demo drops you into a side-scrolling world that values precision and timing over speed. Goldman himself doesn’t move with the hyper-agility you might expect from modern platformers. Instead, jumps carry weight, attacks commit you to their animation, and enemy encounters require attention. It’s not punishing in an unfair way, but it does demand respect. You can’t button-mash your way through it; you need to observe patterns, position carefully, and treat even basic encounters with consideration.
Combat feels deliberate and slightly old-school. There’s a satisfying impact to each strike, and enemy design already shows variety in the short slice available. One standout moment in the demo comes in the form of an early boss encounter, which blends spectacle with mechanical clarity. It’s readable without being simplistic, and it suggests that the full game may lean heavily into memorable, handcrafted set pieces.

What’s perhaps most intriguing, though, is tone. The demo hints at a narrative that’s both melancholic and absurd. There’s an undercurrent of mystery surrounding Goldman himself, who he is, why he persists, and what this strange world actually is. The writing (what little is shown) avoids heavy exposition, instead letting environmental storytelling and visual cues carry much of the weight.
On Steam Deck, The Eternal Life of Goldman’s demo is thankfully far more straightforward than its layered presentation might suggest. Out of the box, it holds a mostly stable 60fps, with only the occasional dip during busier combat encounters or when the screen fills with layered effects. The art style, despite its dense, hand-drawn look, doesn’t seem particularly taxing on the hardware, and GPU utilization remains reasonable throughout. Power draw tends to hover in the mid-to-high teens, meaning you’re looking at roughly three to four hours of battery life depending on brightness and TDP limits. Importantly, frame pacing feels consistent, so even when minor drops occur, they don’t translate into noticeable stutter. For a demo build, it’s a reassuring showing, and it suggests the full release should be a comfortable fit for Valve’s handheld if optimisation continues along this trajectory.

If the full release can maintain this level of visual quality while expanding on enemy variety, environmental complexity, and narrative depth, The Eternal Life of Goldman could end up being something special. The demo doesn’t overpromise; it simply presents a confident slice of a world that feels fully formed, mechanically considered, and artistically distinct. And sometimes, that’s more compelling than flashier first impressions.
The Eternal Life of Goldman can be wishlisted ahead of its release this year.
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